![]() What VR headset are you attempting to use A good first. In the main window at the top, theres a dropdown list which will show all of your monitors. Even if I can fix the axis issues, it seems like the others are inherent to the tracking method, and it is my mistake for expecting a paper tracker to work perfectly. (error: Shared IPC Compositor Connect Failed (306)) Any ideas guys. Find, download, and install a utility called CRU (Custom Resolution Utility). The maximum angles at which I could rotate my headset without losing tracking were also very limited. I was using a moderately large aruco tracker taped to the front of my headset, and the tracking was jittery and did not rotate on the correct axes when I turned it. I don't know if this is due to the beta update or not, but I was using my Vive just earlier today on the Beta branch and it was working normally. To make sure VR can work correctly, you need to always use a primary port. This is my Vive as of today: 'Error: Shared IPC Compositor Connect Failed (306)'. That is, the HDMI cable of VR may not be in the primary HDMI port on your computer. What can I change to make ReLive work properly instead? Sometimes the error shared IPC compositor connect failed 306 has something to do with your HDMI cable. My goal is not to display the video on my monitor I am trying to use Radeon ReLive with my Oculus Go. Google Drive, Dropbox and similar seem to be good solutions. (There'll be a fair amount of detail so it won't fit in a comment here. If you have VR Support enabled and OpenVR in the SDK list, it might be affecting your build in the Editor. The feed did not stream to my headset. To obtain one of these, click the 'SteamVR' menu, 'Create System Report' and then 'Copy to Clipboard' or 'Save to File' and post the results somewhere. Try changing your build target to PC, Mac, & Linux Standalone and look at the Player Settings there.After downloading it from an earlier release and using it, the crash did not occur and the video was displayed on the monitor properly. I dont know if this is due to the beta update or not, but I was using my Vive just earlier today on the Beta branch and it was working normally. Shared IPC Compositor Connect Failed (306)'. (Error: HMD detected over USB, but monitor not found (208)). I looked through some of the closed issues (which I stupidly didn't notice were there) and found a post addressing the SteamVR Settings application. I get the compositor thing, I also get: SteamVR failed to initialize for unknown reasons.
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